Abstract
In this study, we examine the impact of trust and emotion on a computer-mediated learning situation. Through a modified version of the « Trust Game », we compared two types of environment (Trustful vs Distrustful) in order to determine whether the decision-making processes vary as a function of this contextual factor or depend on the individuals’ initial trust level solely. Several measures were collected while participants were performing the task. Overall, this study highlights the importance of the intrinsic quality of the environment in terms of trust and only a minor effect of individuals’ initial trust level. Thus, these results provide promising lines for future research with the need to deepen our understanding of the link between trust and emotion.