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Making people play for Lexical Acquisition with the JeuxDeMots prototype
Acte de colloque   Open Access

Making people play for Lexical Acquisition with the JeuxDeMots prototype

Mathieu Lafourcade
SNLP'07: 7th International Symposium on Natural Language Processing (Pattaya, Chonburi, Thailand, 15/12/2007)
13/12/2007

Résumé

Lexical and semantic information are difficult to collect either automatically or manually, and as being instrumental in many (if not all) NLP applications, there is a serious bottleneck for advances in this research field. In this paper, we propose a novel approach by making people play some king of associative word games. Doing so, we can memorize associations where a pair of players agrees. We present the principles of the game and some insights of the data collected so far.

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