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Level of Detail Based AI Adaptation for Agents in Video Games
Acte de colloque   Open Access

Level of Detail Based AI Adaptation for Agents in Video Games

Ghulam Mahdi, Yannick Francillette, Abdelkader Gouaich, Fabien Michel et Nadia Hocine
ICAART 2013 - 5th International Conference on Agents and Artificial Intelligence, Vol.2, pp.182-194
ICAART 2013 - 5th International Conference on Agents and Artificial Intelligence (Barcelone, Spain, 15/02/2013–18/02/2013)
2013

Résumé

Frame rate Video games Organization Agents MAS Adaptation Level of Detail Game AI

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