Résumé
The work reports ongoing research about a computational method, based on cooperative games on graphs, aimed at detecting the perceived origin of full-body human movement and its propagation. Compared with previous works, a larger set of movement features is considered, and a ground truth is produced, able to assess and compare the effectiveness of each such feature. This is done through the use of the Shapley Value as a centrality index. An Origin of Movement Continuum is also defined, as the basis for creating a repository of movement qualities.