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Game Arguments in Computability Theory and Algorithmic Information Theory
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Game Arguments in Computability Theory and Algorithmic Information Theory

Alexander Shen
How the World Computes, pp.655-666
Lecture Notes in Computer Science, Springer Berlin Heidelberg
2012

Résumé

We provide some examples showing how game-theoretic arguments can be used in computability theory and algorithmic information theory: unique numbering theorem (Friedberg), the gap between conditional complexity and total conditional complexity, Epstein–Levin theorem and some (yet unpublished) result of Muchnik and Vyugin.

Indicateurs

1 Consultations de la notice

Détails

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